Archive for the ‘General Tools’ Category

Defiance Tools [PC]

Monday, April 7th, 2014
TitleDefiance Tools [PC] (0.5.2)
Screenshotlogodoc
Game(s)Defiance
Year2014
Estimated date2013-12-04
Author(s)Garrland
Category
  • Game Resource Archives
  • General
PlatformPC
Description

I'm going to start using this thread for all the release updates instead of spamming the board with every release

These are a set of command-line tools for extracting textures, static meshes, skinned meshes, and other tasks with the PC version of Defiance by Trion Worlds.

More details can be found in the README.md

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NinjaRipper 1.1.2

Friday, November 30th, 2012
TitleNinjaRipper 1.1.2
Screenshot
Game(s)Multiple
Year2012
Estimated date2012-11-29
Author(s)blackninja
CategoryRipper
PlatformPC
DescriptionUtility to extract / ripping 3d models (mesh), textures, shaders directly from the running game. (It's new version of dx ripper) Author: blackninja Features: Extracting all available vertex information of the models (position, all the texture coordinates, normals, weights, BLENDWEIGHT, BLENDINDICES, BINORMAL, TANGENT), indices, textures, shaders. Theoretically all extracted information could be import in the 3D editor! Support for D3D11, D3D9, D3D8 (processed, however not all methods/techniques, but should work for 95% of all games). Ripper page | English Instructions | Official author's website | Official support page
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Inversion (PC) Locale Patcher

Sunday, July 29th, 2012
TitleInversion Locale Patcher
Screenshotlogosid
Game(s)Inversion
Year2012
Estimated date2012-07-29
Author(s)WRS
CategoryGame Resource Archives
PlatformPC
DescriptionUsage - unpack the strings to english.txt: inversionloc.exe u out_patch.s3darc english.txt Pack the strings: inversionloc.exe p out_patch.s3darc patched_.s3darc english.txt
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Mass Effect 3 DLC Explorer 1.1.0.4

Friday, May 18th, 2012
TitleMass Effect 3 DLC Explorer 1.1.0.4
Screenshot
Game(s)Mass Effect 3
Year2012
Estimated date2012-07-20
Author(s)AmaroK86
CategoryGame Resource Archives
PlatformPC
DescriptionThis is an Open Source project, you can follow the program progress here:  http://amarok86-me3-tools.googlecode.com/svn/trunk/ and ask about adding requested features. Works on Windows + .NET 4.0
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JSRF Tool v0.2 - Extract Models, Textures and Sounds

Saturday, July 30th, 2011
TitleJSRF Tool v0.2
Screenshot
Game(s)Jet Set Radio Future
Year2011
Estimated date2011-06-01
Author(s)Neodos
CategoryGame Resource Archives
PlatformXBOX
DescriptionExtracts: -Models (characters, objects, levels..) -Textures -Sounds -Texture injection (experimental) only enabled for levels. Open .dat and .bin JSRF container files, extract all kinds of models(characters, objects, levels) with uvmaps and materials (wavefront  .OBJ & .MTL) and textures bmp(with alpha channel), also extracts sounds to .wav.
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GTA IV Xbox 360 Texture Editor

Wednesday, July 27th, 2011
TitleGTA IV Xbox 360 Texture Editor
Screenshotlogodoc
Game(s)Grand Theft Auto IV
Year2010
Estimated date2010-07-20
Author(s)Frosty
CategoryGraphics
PlatformXBOX360
DescriptionJust extract any .XTD file from your ISO via  OpenIV, open it up in the xtd section of the program. Extract one or all  of the .dds files that are in your .XTD. Open the .dds files via  Photoshop or any photo editing tool. After finished inject it back, you  can swap PC .dds textures for the 360 ones. In the viewer, pay attention  to the DXT format and levels as you will have to save it like that in  photoshop for it to work. Thanks to Pimpin Tyler and Anthony for completing and finally releasing the build and source.
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BO_Tex v1.2

Tuesday, July 26th, 2011
TitleBO_Tex v1.2
Screenshotlogosid
Game(s)Call of Duty: Black Ops
Year2011
Estimated date2011-01-30
Author(s)Chronic
CategoryGame Resource Archives
PlatformPC
DescriptionThe tool is composed of two main executable files: extract.exe and inject.exe. They are both located in the directory where you unpacked this read_me file. Naturally, if you want to inject your own translations in the game, you first must extract the text from all the missions and edit it, and inject it back in the game. To do that, go to the zonelang file of your COD:BO installation directory, which is usually X:SteamSteamAppscommoncall of duty black opszonelang (where 'lang' represents your language i.e. the language that the version of BO you bought uses). Now copy both extract.exe and inject.exe to that dir. All that is left to do is to either extract or inject text into the individual .ff files you see in the dir. Those files hold the main information for each of the game's levels (missions), such as animations, meshes and text (subtitles, objective data etc).
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BLOPS2WAV for COD:Black Ops

Tuesday, July 26th, 2011
TitleBLOPS2WAV
Screenshotlogosid
Game(s)Call of Duty: Black Ops
Year2011
Estimated date2011-07-11
Author(s)Chronic
CategoryAudio
PlatformPC
DescriptionHow to use this tool? -It's really simple. Drag this blops2wav.exe to your main directory where COD:BO is installed. This is, for most people on PC, X:SteamSteamAppscommoncall of duty black opsmain, where x stands for your drive name. If you made safe-copies of the .iwd's to some other dir, feel free to copy the .exe there. When you have the .exe in the same directory where the .iwd's are, select the .iwd's with your mouse (all of the ones you wish to extract from) and drag them into blops2wav.exe. The window will then open and tell you that you need to wait a bit until it finishes. Look at the picture 'help.jpg' enclosed with this package to get some visual help.
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XOR GUI 1.0

Tuesday, February 15th, 2011
TitleXOR GUI 1.0
Screenshot
Game(s)None
Year2011
Estimated date2011-02-15
Author(s)Elrion93
CategoryGeneral
PlatformPC
DescriptionTool that applies a XOR key to a file. VERSION = 1.0
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Jaeder Naub 2.1.4g

Friday, February 19th, 2010
TitleJaeder Naub 2.1.4g
Screenshot
Game(s)None
Year2009
Estimated date2009-06-03
Author(s)Strobe
CategoryGeneral
PlatformPC
DescriptionScans any file and ripps a large number of files and media. Ripper Core: Strobe Icon Gfx: raina Zlibc: Rheinwaechter DO NOT REMOVE Jaederstorm.exe from the maindir, this is now the main loader/detection pass 1 of jaeder naub. And many thanks for different suggestions and reports ive got from other folks!, you know who you are! =D What is jaeder naub? Its a file ripper & converter, made to detect graphics, sounds and music from games or demo files. just load an exe or data file into it and see what you find. FileInjector is still in betastage and all functions may not work on that screen, it also has very sucky errorhandling. http://www.jaedernaub.com  (is now considered the main site for this program) thanks to mr.mouse =D Detects formats: BMP, JPEG, GIF, TIFF, Targa, Ogg Vorbis, MIDI Tracks ImpulseTracker, ScreamTracker, Zipped, Rar, PNG, Konami WAVE, DirectX Textures, Enix/Square Waves, Konami Bitmaps, XM Modules, ADX Waves , AIX Waves, AVI Video, MPEG Video, PCX Images, Bink/Smacker Video data, DDS/DirectX Textures. Konami PICT, SH4 Snap, XFIR Script, SF Bank, Shockwave/Flash. Macromedia SWA files, HTML, ASCII Data, MP3 Music, ILBM Images. AU Sound, AIFF Audio, LightWave Objects, 8SVX Audio. RealMedia, Cell/KiSS Image, SGI Textures, FlashPix, GEM Img, NCR G4 Graphics, WordPerfect Image, SUN Raster Image, PC Paint Images, SciTex Images, Clipboard Graphics. and more which i have forgotten =o
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