Archive for the ‘Uncategorized’ Category

Scribblenauts .vec Viewer

Saturday, November 22nd, 2014
TitleScribblenauts Vector Data Visualizer (1.0.0.0)
Screenshot
Game(s)
  • Scribblenauts Unlimited
  • Scribblenauts Unmasked
Year2014
Estimated date2014-11-22
Author(s)GMMan
CategoryGraphics
Platform
  • PC
  • WII
  • 3DS
Description

This tool allows you to view .vec files from the Scibblenauts Unlimited and Scribblenauts Unmasked. .vec files contain the scalable artwork of the game in a mesh format.

To open a .vec file, either drag it on to the program icon, open it from within the program (open button or Ctrl-O), or drag and drop it on to the program window.

You can zoom in and out using the scroll wheel. Pan the view by holding the right mouse button and moving the mouse.

Options (press the key indicated):
W: toggle wireframe mode
A: toggle antialiasing
O: toggle outline paths

You can set the scaling factor by typing in the scale as a floating point number in the Scale field. Click outside the field to update. Click Reset Viewport to reset the position and scale of the graphic.

Click Render to choose the path of the PNG to render to. Exactly what you see on-screen will be rendered to file, except with a transparent background. The dimensions of the resulting PNG is the same as your window size. Click Export to export graphic to SVG at original scale. Note the polygons are not outlined when exporting since SVG will scale the outlines and things will look ugly. As a result, you may see gaps where each of the outline is supposed to be.

Source code is included.

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Angels Online PAK to ZIP Convertor

Sunday, July 20th, 2014
TitleAngls Online PAK to ZIP Converter (1.0.0.0)
Screenshotlogosid
Game(s)Angels Online
Year2014
Estimated date2014-07-20
Author(s)GMMan
CategoryGame Resource Archives
PlatformPC
Description

This tool converts Angels Online .pak files to standard .zip files. Just drag and drop the .pak on to the program and it will give you the .zip version in the same directory.

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Gameloft ZIP Unscrambler

Tuesday, May 20th, 2014
TitleGameloft ZIP Unscrambler (1.0.0.0)
Screenshotlogosid
Game(s)Gameloft Glitch Engine games
Year2014
Estimated date2014-05-20
Author(s)GMMan
CategoryGame Resource Archives
PlatformIOS
Description

This tool unscrambles certain types of files from Gameloft games. These files are standard ZIP files that have their signatures altered and header data XOR encrypted. This tool will restore the file so it is readable as a standard .zip file. To use, drag and drop the scrambled ZIP (likely with a file extension of .gla), and the tool will write the unscrambled ZIP to the same path but with a .zip extension instead of whatever extension it had before. You can also specify the input path and output path on the command line if you don't like where the program puts the unscrambled file by default. Run without arguments to see help.

Note: This program is not designed for older versions of the scrambled ZIP files. Those versions only have their signatures modified. They can be easily converted back to a standard .zip with binary search and replace. For other .gla files, see the Gameloft .gla Extractor.

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[PS3] Beyond: Two Souls -Extractor- + Beginnings of parser!

Monday, April 14th, 2014
Title[PS3] Beyond: Two Souls -Extractor- + Beginnings of parser! (1.0)
Screenshot
Game(s)
  • Beyond Two Souls
  • Heavy Rain
Year2014
Estimated date
Author(s)HugoPeters
Category
  • Game Resource Archives
  • Audio
  • Scripting
  • General
PlatformPS3
Description

This tool can extract all data blocks from Beyond: Two Souls, including audio (SFX, Dialog, Music & Ambience (multi channel)), segs entries (and decompress them using QuickBMS), scripts and dialog text (very limited support right now).

It also partly works with Heavy Rain. Let me know if you want me to investigate those formats too.

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[GC] Star Fox Adventures - Audio, Textures and misc tools

Monday, April 7th, 2014
Title[GC] Star Fox Adventures - Audio, Textures and misc tools (Update in progress)
Screenshotlogodoc
Game(s)Star Fox Adventures
Year2014
Estimated date2014-04-04
Author(s)HugoPeters
Category
  • Audio
  • Graphics
  • General
PlatformGameCube
Description

Star Fox Adventures (SFA) started as Dinosaur Planet on the Nintendo 64. It was awesome.
Later it was decided to turn it into a Star Fox game for the GameCube. It's still a pretty fun game, but not half as promising as Dinosaur Planet.
A while ago the kiosk version (for display at shops) of Star Fox Adventures was leaked.
Inside the files, people began finding things like all audio from Dinosaur Planet (midi), 1.5 hours of voice acting, the gametext and more.

Since then I have also been active in researching this game.
I've held an interview with Dinosaur Planet and Star Fox Adventures' lead developer Phil Tossell (Click here), and contacted many other team members as well.

(Devilot's note: the other tool is too big to upload here, so I am uploading only one)

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DPK5 Utility

Monday, January 6th, 2014
TitleDPK5 Utility (2.1.1.0)
Screenshotlogosid
Game(s)Reef Shot
Year2014
Estimated date2014-01-06
Author(s)GMMan
CategoryGame Resource Archives
PlatformPC
Description

It's the same as DPK4 Utility, except it operates on DPK version 5 archives. See page for DPK4 Utility for usage details.

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DPK4 Utility

Friday, January 3rd, 2014
TitleDPK4 Utility (2.0.1.0)
Screenshotlogosid
Game(s)
  • Impact Engine games (City Interactive)
  • Many games developed by Paweł Mrocheń
Year2014
Estimated date2014-01-06
Author(s)GMMan
CategoryGame Resource Archives
PlatformPC
Description

This is a fully functioned program for extracting and creating DPK4 format game archives. Aside from the basic extraction functionality, it features a merging function, which allows you to merge any number of directories and other DPK4 archives into one.

To extract, just drag and drop the .dpk archive on to the program, and its files will be extracted into a subdirectory. To merge, specify the /md switch with the directory you want to add (e.g. /md=dataDir), or /mp with the path to another DPK4 archive you want to add (e.g. /mp=mymod.dpk). These switches can be specified multiple times to merge multiple directories and archives.

New archives are written to a temporary file first, so if merging fails, your original file is still intact.

Update Jan. 6, 2014 [2.0.1.0]: More accurately reflected file entry fields (i.e. changed types), and warned if trying to insert files that are larger than can be represented by unsigned 32 bit number (though no check on the DPK size itself).

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BinkA2Wav

Tuesday, November 19th, 2013
TitleBinkA2Wav (1.1)
Screenshotlogosid
Game(s)
Year2013
Estimated date2013-11-19
Author(s)
  • GMMan
  • AngelSL
CategoryAudio
PlatformNone
Description

This program converts Bink Audio to standard PCM WAVs. You will need to supply your own copy of Miles Sound System (mss32.dll) and Bink Audio ASI Codec (binkawin.asi) in order for the program to work. Run program without arguments for options.

Drag and drop a folder on to the program to convert all files in the folder recursively. Results will be put into a folder named "__binka2wav__" under each folder from which a valid Bink Audio file is found. The folder name can be changed via commandline argument. If you specify an alternative output path, the folder structure from the original path will be recreated in the new output path. You are recommended to add a wildcard match if the folder you specify and its subfolders have files other than Bink Audio files. If a file is dragged and dropped on to the program, the output will have "_converted" appended after the file name and have a ".wav" extension.

Source code is included. Visit the external link for the original code.

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Scribblenauts Unlimited Unpacker

Monday, November 18th, 2013
TitleScribblenauts Unlimited Unpacker (1.0.3.0)
Screenshotlogosid
Game(s)
  • Scribblenauts Unlimited
  • Scribblenauts Unmasked
Year2014
Estimated date2014-11-18
Author(s)GMMan
CategoryGame Resource Archives
Platform
  • PC
  • WII
  • 3DS
Description

This program extracts files from Scribblenauts Unlimited *.p archives, as defined by index.bin. Drag and drop index.bin to extract all files it references. If pmindex.xml is found in the same directory, file names will be loaded and directory structures will be made according to that information. You can also specify replacements for instances of "[platform]", "[texture]", and "[region]" within file names for easier exploring (e.g. enter "/t=dds" when extracting PC version files so that textures will have the extension ".dds" rather than ".[texture]" when extracted). To extract individual *.p files, list their names after the "/k" option, separated by commas, e.g. "/k=audio.p,1.p". Run program without arguments to see options. Source code is included.

Update 1.0.3.0 (Nov. 18, 2014): Now unpacks files from Scribblenauts Unmasked.

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TIM Patcher

Saturday, July 6th, 2013
TitleTIM Patcher
Screenshotlogodoc
Game(s)
  • Syphon Filter 2
  • Syphon Filter 3
Year2013
Estimated date2013-06-15
Author(s)
CategoryGraphics
PlatformPC
Description

TIM Patcher is a small tool that allow us export compressed TIM images from *.HOG files, edit them and import back to *.HOG files.
It is compatible with Syphon Filter 2 and Syphon Filter 3

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